
TACTICAL RPG / PARTY STRATEGY
ISEKAI CROSSING: TACTICS
An anime tactical RPG from the ISEKAI universe. Summoned across worlds as a bare-handed martial artist, you lead a party of companions in turn-based battles on isometric maps through the eight chapters of Season 1. Single-player on desktop and phone; progress is saved in this browser.
A pre-alpha you can try, still in development. Progress is saved in this browser only: clearing site data or changing devices does not carry it over.
IN THIS BUILD
Summoned across worlds as a bare-handed fighter, lead your party turn by turn to the Dark Lord's Spire.
ISEKAI CROSSING: TACTICS begins with your hero: a name, a gender, a body and a portrait. Summoned across worlds as a bare-handed martial artist, you are met first by Mira, your guide, and choose your missions at the War Table. Nine companions join along the way (Mira, Elara Wynne, Arin, Selene Arclight, Cassian Aurell, Rook Fenrir, Milli, Brienne Cael and Garrick Thorn), and five take the field at a time. Battles are turn-based on hand-built isometric maps: forests, caves, cities, castles, temples, a war front and the Dark Lord's Spire. There is a danger view, area attacks, and AUTO with orders for each companion. Season 1 has 49 main missions in eight chapters, 8 bond missions, 6 rumour battles and an optional boss. At the camp you will find the armory, store, forge, training yard, the tower and bonds; levels and EXP show on the battlefield.
- Make your hero: a name, a gender, a body and a portrait
- The prologue, Chapter 0 and all eight chapters of Season 1: 49 main missions on hand-built maps
- Nine companions, five in the field at a time, with orders for AUTO
- 8 bond missions, 6 rumour battles and an optional boss
- Levels and EXP, the armory, store, forge, training yard and the tower
- Phones held sideways or upright
CONTROLS AND DEVICES
How to play
Desktop: click a unit to select it, a blue cell to move, then a skill or a target; confirm on the forecast · DANGER shows every cell an enemy can strike · VIEW looks over the map · AUTO lets the party fight · MENU
Phone: tap instead of click; tap the same cell or target again to confirm. Every button is sized for a thumb.
Mouse and touch both work; a phone can be held sideways or upright. This build was checked on emulated phone and desktop screens.




BEFORE YOU PLAY
What this build does not have yet
- The in-game interface is in English only.
- No accounts or cloud saves: progress lives in this browser only.
- One hero class; balance and pacing are still being tuned.
- Some companions still have their older portraits.