ZERO CITY on desktop: a Crosser on the street outside the academy, with several different infected closing in and the skill bar at the bottom
◇ Pre-alpha demo

URBAN SURVIVAL / ACTION RPG

ISEKAI CROSSING: ZERO CITY

An urban-survival action RPG from the ISEKAI universe. You are a Crosser who wakes in the Academy District of Zero City, where people have turned into the infected, and you fight with Resonance: lifting, throwing and controlling the objects around you. Single-player on desktop and phone; progress is saved in this browser.

Pre-Alpha Demo ·

A pre-alpha you can try, still in development. Progress is saved in this browser only: clearing site data or changing devices does not carry it over.

IN THIS BUILD

Wake in a city whose people have turned, and fight with Resonance: lift, hurl and command everything around you.

ISEKAI CROSSING: ZERO CITY begins in the Photography Club room of Zero City Academy. You make your own Crosser (body, hairstyle, hair colour, skin tone and a name, Thai included) and pick one of three starting Resonance styles: the Breaker lifts heavy objects and hurls them as a Resonance Meteor, the Esper holds several objects at once and releases them as one volley, and the Anchor sets objects in orbit as a guard. On the way you meet Hina, Mr. Okabe of Lucky Mart, Dr. Sae Mori and Ren, characters SXP designed for this game. The infected on the streets are the city's own people, in several looks, and they move unlike the living. There are levels and EXP, BODY / PSYCHE / WILL, three training sessions a day, style switching, a world clock with day and night, the Resonance Awakening and the Convergence Meteor, and the Bell Host boss on the athletics yard. Phones get touch controls and a flick to dodge. This version is single-player: chat, party and Clan honestly show that they are offline, and there are no other players.

  • Make your Crosser: body, nine male hairstyles, hair colour, skin tone and a Thai or English name
  • Three Resonance styles: the Breaker (Resonance Meteor), the Esper (a multi-object volley) and the Anchor (orbiting objects)
  • The Resonance Awakening and the Convergence Meteor
  • Infected who used to be people from the city, in several looks, and the Bell Host boss
  • Hina, Mr. Okabe, Dr. Sae Mori and Ren
  • Levels and EXP, BODY / PSYCHE / WILL, training, style switching, day and night
  • Touch controls on phones, with a flick to dodge
  • The in-game interface in Thai and English

CONTROLS AND DEVICES

How to play

Controls

Desktop: WASD or arrows move · J or left click attack (hold to charge) · Space / Shift / right click dodge · E interact · 1–6 abilities (2 = Resonance Grip) · R Resonance Awakening · Q switch weapon · I bag · M map · Esc menu

More

Phone: the stick on the left, the big attack button on the right (hold to charge), abilities around it, a dodge button or a quick flick on the movement side to dodge that way, and the ULT button for the Awakening.

Devices

Touch and keyboard with mouse both work; a phone can be held upright or sideways. This build was checked on emulated phone and desktop screens.

Infected on the street, each a different person from the city
Infected on the street, each a different person from the city
The Photography Club safehouse, with Hina on her phone by the table
The Photography Club safehouse, with Hina on her phone by the table
The Crosser creator: Resonance style, body, hairstyle, hair colour and skin tone
The Crosser creator: Resonance style, body, hairstyle, hair colour and skin tone
ZERO CITY on a phone held upright: the stick on the left, attack and skill buttons on the right
ZERO CITY on a phone held upright: the stick on the left, attack and skill buttons on the right

BEFORE YOU PLAY

What this build does not have yet

  • Single-player: there are no other players yet; chat, party and Clan show that they are offline.
  • One district (the Academy District) and a short story up to the Bell Host.
  • No accounts or cloud saves: progress lives in this browser only.
  • Some city art is still procedural.